Posted by Sedistra on January 18th, 2017 at 9:14 AM
Altina’s Burst Arrow:
Range increased to 1300 from 1000
Now deals 4x damage to bosses.
Gilgamesh’s Sword Rain:
Base damage changed to be 20 + Levelx7
Gilgamesh’s Gate of Babylon:
Now deals All Statsx1.5 per wave. From All Statsx1.8
Fate’s Load Cartridge:
Intelligence gain changed from 20/40/60/80/10 to 5/10/15/20/15 + LevelxY
Cooldown reduced by 5 seconds
Fate’s Sonic Move:
Damage changed to be Intx1.7 + Agilityx2.2, from Intelligencex1.2 + Agilityx1.8
Marisa’s Luminary Shot:
Int scaling changed from Intx.35 to Intx.5
Number of small lighting bolts increased to
Level 1: 5 + 4 per level
Level 1: 4 + 2 per level
Nanoha’s Load Cartridge:
Cooldown reduced by 3 seconds
Reimu’s Spread Amulet Bombardment:
Now deals .5xInt per hit, from .45xInt
Reimu’s Fantasy Seal:
Damage per sphere lowered to Strx4 + Intx3, from Strx5 + Intx4
Saber’s Mana Burst:
Stun time lowered to .75 seconds
Base damage changed to 250 at all levels
Dio’s Time Stop:
Damage dealt after time stop ends reduced to All Statsx6.5, from All Statsx8
Cirno now has responses for more skills
Fixed Cartridge loading bugs
Fixed The World bug that causes it to last forever.
Fixed issue with Uka killing people after you complete the quest.
Stage 6’s Enemies spawn a little faster
Fixed a bug in stage 7
Posted by Sedistra on January 9th, 2017 at 12:33 AM
Kaaya’s heal now has no cast time, from .5 seconds
Ayano’s Flame bullet:
Now deals 70 + 35/level + Strx1.3 + Agix2
From 40 + 30/level + Strx1.3 + Agix2.5
Cooldown increased to 14s, from 13s
Ayano’s Enraiha Blaze:
Now deals 2.2xStr + Agix1.5 + Base
From 1.5xStr + Agix1.1 + Base
Now deals 2.5x damage to bosses.
Enemies hit by multiple explosions take 25% damage after the first now, from 50%.
Ayano’s Flames of Purification:
Strength ratio reduced by .1 at all levels
Now deals 2.2x damage to bosses. Up from 1.8x
Asia’s Rassei’s Lightning Breath:
Now deals Intx3 Damage
Mana is normalized at 680 for all levels
Defense reduction is increased by 2 at all levels
Some stuff changed
Saber’s Invisible Air:
Ratios for both Str and Agi were reduced by .2
Now deals 2x damage to bosses. Up for 1.7x
Saber’s Magical Armor:
Now only absorbs 25% of incoming damage. Down from 30%
Dio’s Za Warudo:
Now additionally increases damage by 5% per auto while active.
Attack damage increased to be Strx.8 + Agix.6. From Strx.5 + Agix.6
Cooldown increased to 45s, from 35s
Duration increased to be 10 + 3/level seconds. From 5 + 2/level seconds.
Skill damage increased by 5 at all levels.
Dio’s Time Stop:
Old: 200 + 100/Level + All Statsx5
New: 300 + 150/Level + All Statsx8
Lots of bugfixes. Mainly fixing the Skip not working correctly.
Missing Priest cutscene may now also be skipped via the same method. (Spamming ESC)
Posted by Sedistra on January 7th, 2017 at 2:47 AM
Gilgamesh’s Sword Rain now deals .5xInt per wave, and 1.6x damage to bosses. From .33xint, and 1.5 respectively.
Gilgamesh’s Gate of Babylon has been changed to scale off of all stats directly, instead of off of 50int increments adding another stream of swords that had a static base damage. New damage is now base + All Statsx1.8
Misaka’s Thunder Storm was changed.
Now makes a distinction between “large” and “small” lightning bolts, and the effects they grant.
- Small: Deals damage on hitting
- Large: Slows enemy’s attack speed by 30%, and movement speed by 90%.
Base damage on small bolts is higher than the damage from before earlier, but less at max.
- New: 80, 95, 110, 125, 140 and a scaling int modifier per level 1.6, 1.7, 1.8, 1.9, 2.0 per bolt.
- Old: 70, 95, 120, 145, 170 + 1.2xInt per bolt
Synergy effect of Intelligence adding more lighting bolt strikes was removed.
Misaka’s Lightning Ward int ratio was nerfed to 1.7xInt (from 2.0xInt)
Rin’s Combat stance’s chance to proc has been changed from a 30% static chance across all levels to 20%, 30%, 40%, 50%, 60%
Kannagi Ayano was Added!
Saber Arturia was Added!
Dio Brando was added to the Game!
Tomes for Dio, Kannagi, and Saber were added.
A lot of things were done to reduce game time. You are now able to skip the dialogue for stages 1 and 3 by spamming ESC.
Stage 2 has been shortened by 30%.
Game now automatically starts when all players have picked.
Mana Regen Talent has been increased from .5 to 1 per mana point.
HP Regen Talent has been increased from 1 to 2 per mana point.
Drop chance of high-quality gear increases after stage 4.
Posted by Sedistra on December 15th, 2016 at 9:31 AM
Misaka’s Thunder Storm’s damage per lightning bolt is now Intx1.2(from Intx1)
Fate’s Phantom lancer’s individual sphere int multiplier is now Intx.2(from Intx.1)
Disappearing Dragon bug has been fixed again(again)[again].
The next version will address the issue of the extremely long playtime of this map, the mapmaker says.
Download: Char Def 4 2.9 Fix 4 Eng Trans
Posted by Sedistra on November 24th, 2016 at 9:18 PM
After almost an entire year, a new CD4 version was released.
Rin’s Iaijutsu crit damage was clarified. It deals 2.5x damage on crits.
Shamal’s Thunder of Destruction Int ratio is now x5 (from x2).
Assassin’s Tsubame Gaeshi damage increased to Strx5 + Agix7 ( from Strx4 + Agix6)
Fate’s Plasma Zanber Breaker now deals double damage to bosses (from 1.8x)
Marisa’s Narrow Spark buffed to Intx3.5 (from x2)
Marisa’s Master Spark now deals 2x damage to bosses (from 1.75x)
Reimu’s Cautionary Border now deals Intx3 (from x2)
Reimu’s Reimu Kick now deals Strx7.5 (from x6)
Kotori’s Megiddo blast portion now deals an additional static amount of damage that scales with level
Daphne’s Sacred Armor now additionaly gives 30% Magic Defense
Kurumi’s Het: Clones created by this spell now have their duration increased to 180 seconds (from 120)
Altina’s Arrow burst agility ratio growth buffed. 4x-12x agi (from 3x to 7x)
Shamal’s Treatment(W) was changed. It now heals a flat amount + % of the target’s strength per second as a Heal-over-time.
Fate’s Tome now adds a Intx6 multiplier to Plasma Zanber Breaker (from x5)
Luck potions and awakening potions added. These can be used before missions to increase drop rates of rares and skill tomes.
This map goes over the 8mb limit allowed on Battle.net. I usually compress the map to bring that limit down, but I ran into snags and don’t really have the time to go through and make those fixes.
Instead, I’ll point you guys towards the 8mb limit bypass someone else made that allows you to play and host maps on B.net that are larger than 8mb.
Map Download: http://www.mediafire.com/file/a6ry8sus647rqtf/CD4+2.9+Fix+2+Eng+Trans.w3x
8mb Bypass Download: http://www.hiveworkshop.com/threads/warcraft-iii-bypass-map-file-size-limit-ver-6.259571/
Posted by Senfbrot on August 27th, 2016 at 2:39 AM
Tags: , translation
Category: CD3, Warcraft
There was quite a lot of time and a major version jump compared to the last release, but the newest version of Character Defense 3 is once again translated.
UPDATE: Fixed cam command too. Currently all issues should be addressed and fixed.
Read the rest of this entry »
Posted by Sedistra on January 7th, 2016 at 1:11 AM
Shamal’s Thunder of Destruction intelligence multiplier is now Intx5( from Intx2)
Marisa’s Narrow Spark intelligence multiplier is now Intx3.5(from Intx2)
Reimu’s Cautionary Border’s intelligence multiplier is now Intx3(from intx2)
Reimu’s Reimu Kick strength multiplier is now 7.5(from 6)
Kurumi’s shadow clones now have a 180 second duration(from 120)
And a few bug fixes, namely Daphne’s bug.
Download Here: CD4 2.8 Fix 2 Eng Trans
Posted by Sedistra on December 17th, 2015 at 1:59 PM
Download Link: Download Here
- Honami’s Mistletoe arrow changed to be 80-140 + 60% int per arrow
- Gilgamesh’s Sword Rain no longer deals an additional 12% int while Gate of Babylon is active. Instead, it not deals 1.5x damage to bosses.
- Misaka’s Thunder Storm changed from 30 extra damage per 40 int, to instead be 70-170 + 100% Intelligence
- Youmu’s Heart Excerpt Slash base damage changed to 100-400
- LEGENDARY TRINKETS ADDED
- Lotto boxes changed
- Ring of Life now adds 250 HP (from 200)
- Durandal’s STR now gives HP(previously didn’t give HP for the str granted by the item)
- Flame Harness now gives 60 intelligence (from 55)
- Vampiric Axe now gives 7% lifesteal (from 5%)
- 7 Circles now gives 40 int (from 35
- Great Katana Amanomurakamo now has a 25% chance of proccing 150 damage lightning bolt on hit(from 20%)
- Divine Necklace Amaterasu O Mikami now has an active. 1000 HP heal (20 second cooldown)
- Magic Resistance Scrolls changed to “Not implemented” status
- Tome: [God’s Blessing] Allies that take a fatal blow within the aoe now survive with 300 HP(from 1 HP)
- Tome: [Faith] Holy Light heal increased by 15%( from 5%)
- Tome: [King’s Decree] now deals Sword Rain Level x 80% of Intelligence four times(from 65+(sword rain levelx35))
+30% mana regen
Ring of Offense:
+10% Attack Speed
Ring of Magic:
+70% Mana Regen
Ring of Immortality:
+10 HP Regen
+15% Spell Resist
+13 All Stats
+5 HP Regen
+50% Mana Regen
+5% Spell Resist
+10 Damage Reduction
+100% Mana Regen
//On use, restores 600 Mana
Pendant of Slaughter:
+10% Attack Speed
//Grants a 15% chance to crit for 2.5x damage
//HP is reduced by 12% every time you use a skill
Ogre Power Gauntlets:
-50% Mana Regen
Staff of the Witch:
+200% Mana Regen
//May be used to blink once every 45 seconds
Helm of the Ancient King:
+40% Mana Regen
//Recover 100 HP on every spellcast
+150% Mana Regen
//Can be used to reduce damage taken by 20%
- Altina: Arrow Burst – Increases damage dealt by (Max Mana x 2)
- Nanoha: Divine Buster – Deals an additional 35% of your max mana in damage
Posted by Sedistra on November 14th, 2015 at 7:07 PM
Honami’ mistletoe arrow int bonus damage changed to 18 per 40 int at all levels(down from 48 per 40 at max)
Assassin’s Gatekeeper movement speed penalty reduced to 50% (From 90%)
Enuma Elish now deals All Statsx5 damage( up from All Statsx4)
Nanoha’s Divine Buster ratio changed from 2.5 at all levels to 1.5 scaling to 3.5 at max
Nanoha’s Starlight Breaker now deals 2x damage to bosses(up from 1.8x)
Marisa’s Master Spark now deals 1.75x damage to bosses(no ratio before)
Kotori’s Camael changed to have a self-heal, and a chance to deal STR+AGIx1.5 on attacks
Kotori’s Wall of Fire now deals 1.6x damage to bosses(up from 1.3x)
NEW CHARACTER ADDED: ALTINA[Shining Blade]
Altina’s Tome Added.
Kaaya’s Body Heat skill tome nerfed. Armor added down to 15(from 25).
Marisa’s Master Spark skill tome nerfed. Now increases Master Spark’s damage to 1.5x normal.(from 2x)
Download: Download Here
Posted by Sedistra on October 31st, 2015 at 6:24 AM
Mostly bug fixes
- Honami’s Stat Buff potions Fixed
- DISAPPEARING DRAGON BUG FIXED
- Bug with Honami’s Mistletoe Arrows not applying Int damage fixed
- Marisa’s Narrow Spark bug with O’reilly not applying correctly fixed
- Kurumi’s second bullet reduces enemy mana by 20% now (Down from 30%)
- Translation Error/Correction:
“Increases the effect of skills by XXX” has been changed to “Increases the effect of Concentration[F] by XXX”
Link: Download CD4 Eng 2.5 Fix 4