
More after the break!

This is a game that uses Touhou characters in a Castlevania style game!

Isn’t this cute?
So I finally finished translating B15Fix2 of THDB after a long long time. I started to really, really work on this 3 days ago, but the sheer volume of changes from the older versions meant that it took me until now to finish it.
For lack of a better picture, here’s THDB wikia banner.
Touhou Daydream Breaker is a korean map for Warcraft 3, where two teams of heroes from the Touhou series battle against each other in an AoS(DotA) format.
One of the things I wanted to do with this blog is to introduce people to some wonderful music, so as time goes on I will be doing more and more of these album reviews. This is one of my favourite albums from C78, published by Syrufit under the Poplica* name.
Translation is a bit late because I re-installed windows(Now running 7), so I had to set everything back up again. Script translation had to be re-done for half of it since I forgot to backup my latest one, so there might be some errors(Was updated from the “Rumia has been defeated!!” 0.15 version). I corrected the text for Red Devil Clock which wasn’t translated in 0.22, which I missed.
S.T.A.L.K.E.R. Call of Pripyat is the sequel to the first STALKER game, Shadow of Chernobyl, and takes place near the center of the Zone shortly after the events that took place in SoC.
For those who don’t know about it already, STALKER is a series of games that combine RPG elements with a FPS system. Players can collect weapons, armor and even different types of ammunition, while also carrying around basic essentials like food and anti-radiation medicine. STALKER’s combat is unforgiving, usually resulting in a quick-load if you screw up a firefight. STALKER games are also some of the most atmospheric around, and it almost feels like you’re really right in the Zone when you’re playing, with the wind whistling past your ears carrying the sound of gunfire from far-flung locations.