Touhou Daydream Breaker B38Fix2

Shikieiki’s Ultimate Spell got revamped, along with various other assorted changes.

Download: Mediafire

This version of the map uses Sound Pack 4.8 and Model Pack 1.7. (New version of installer will be posted shortly(1~2h).)

Patchlog:

General Bug Fixes:

  • Various text fixes
  • Changed some hero icons (I noticed Sunny Milk & Star Sapphire)
  • Fixed a bug with Dr. Dantrol
  • Meiling’s Colorful Sign “Colorful Light Wind Chime” has been fixed.

Hero Balance Changes:

  • Shikieiki’s Judgement “Cleansed Crystal Judgement” has been replaced with Judgement “Trial of the Ten Kings”
    Tries and executes the target, dealing 55%/77.5%/100% of its max health as physical damage. Maximum 800 damage.
    130 second cooldown.
    On mastery, increases the amount of damage dealt by 1% based on kill/death ratio of the target. (In-game translation for this is currently wrong, will be fixed in next release)
  • Rumia’s Darkness Sign “Dark Side of the Moon” cooldown increased from 100 -> 140
    Now reduces all enemy’s sight ranges by 400 when used for 10 seconds.
  • Akyu’s “Divination of Resurrection” cooldown changed from 100/80/45 -> 75
    Now gives a 40%/60%/80% chance to increase all stats by 1 when used.
    Mastery bonus causes Akyu’s cooldowns to be reset when stat bonus is unsuccessful(Including Divination of Resurrection)
  • Chen’s Searing Nails damage bonus changed from 10/18/26/34/45 -> 10/16/22/28/37
  • Miyako’s Zombie upgrade HP bonus changed from 360 -> 350
    Armor bonus changed from 25 -> 18
  • Kyouko’s Great Voice “Charged Cry” cast time changed from 0.6 -> 0.4
  • Kyouko’s Mountain Echo “Long-Range Echo” mana cost changed from 8/11/14/17/13 -> 4/7/10/13/9
  • Kyouko’s Echo Sign “Power Resonance” cast time removed.
  • Sunny Milk’s Prism Flash’s effect looks more natural.
    Distance travelled is now accurate.
  • Tewi’s Owing Sign “Vulnerary of Ohnamuji-sama” cooldown changed from 14/13/12/11/10 -> 16/14/12/10/8
    Maximum heal amount changed from 200/400/600/800/40% -> 150/300/450/600/40%
    It now also heals 100/200/300/400/25% mana.
  • Parsee’s Jealousy Sign “Green-Eyed Monster” range changed from whole map -> 1400
  • Lily White’s dryads magic defence changed from Magic Immune -> 50%
    Health changed from 245 -> 270

Item Balance Changes:

  • Tower Shield, Steel Armor now require Pendant of Life.
    They now add 100 health.
  • Monarch’s recipe price has been reduced by 50.
  • Steel Armor’s recipe price has been reduced by 50.
  • Moon Armor’s armor bonus has been reduced from 15 -> 10
    It now adds 100 health.
  • Hon Gan Sword now dispels all debuffs when used.
    User now receives 111% of current health as magic damage when duration ends, instead of having 3% of health remaining.
  • Undead Law now adds 420/2 = 210 health.

Other Balance Changes

  • 1 point in main attribute now adds 0.6 (used to add 0.75) damage.
  • “-def” mode has been made harder
  • Buildings have been changed.
    Guard Towers gain +100HP, +1Hp/s
    Cannon Towers gain +200HP, +1.5HP/s
    Barracks gain +300HP, +2HP/s
    Barrack Towers gain +5HP/s
    Arcane Towers gain +300HP, +5 armor
    Headquarters gain +1000HP, +3 armor
    Magic Attack vs Fortified changed from 55% -> 70%
    Normal Attack vs Fortified changed from 40% -> 50%

I don’t play League of Legends, so I wouldnt know about anything being imported from League of Legends.\(--)/

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