Character Defense 4 3.0 Fix 5

Posted by on January 18th, 2017 at 9:14 AM
Tags: Category: Uncategorized

Character Changes:
Altina’s Burst Arrow:
Range increased to 1300 from 1000

Honami’s Tornado:
Now deals 4x damage to bosses.

Gilgamesh’s Sword Rain:
Base damage changed to be 20 + Levelx7

Gilgamesh’s Gate of Babylon:
Now deals All Statsx1.5 per wave. From All Statsx1.8

Fate’s Load Cartridge:
Intelligence gain changed from 20/40/60/80/10 to 5/10/15/20/15 + LevelxY
Cooldown reduced by 5 seconds

Fate’s Sonic Move:
Damage changed to be Intx1.7 + Agilityx2.2, from Intelligencex1.2 + Agilityx1.8

Marisa’s Luminary Shot:
Int scaling changed from Intx.35 to Intx.5

Misaka’s Thunderstorm:
Number of small lighting bolts increased to
Level 1: 5 + 4 per level
Level 1: 4 + 2 per level

Nanoha’s Load Cartridge:
Slightly Redesigned.
Cooldown reduced by 3 seconds

Reimu’s Spread Amulet Bombardment:
Now deals .5xInt per hit, from .45xInt

Reimu’s Fantasy Seal:
Damage per sphere lowered to Strx4 + Intx3, from Strx5 + Intx4

Saber’s Mana Burst:
Stun time lowered to .75 seconds
Base damage changed to 250 at all levels

Dio’s Time Stop:
Damage dealt after time stop ends reduced to All Statsx6.5, from All Statsx8

Cirno now has responses for more skills
Fixed Cartridge loading bugs
Fixed The World bug that causes it to last forever.
Fixed issue with Uka killing people after you complete the quest.
Stage 6’s Enemies spawn a little faster
Fixed a bug in stage 7


Download:  https://www.mediafire.com/?m1vdspawnc8wl3s

Character Defense 4 3.0 Fix 2

Posted by on January 9th, 2017 at 12:33 AM
Tags: Category: Uncategorized


Kaaya’s heal now has no cast time, from .5 seconds
Ayano’s Flame bullet:
Now deals 70 + 35/level + Strx1.3 + Agix2
From 40 + 30/level + Strx1.3 + Agix2.5
Cooldown increased to 14s, from 13s

Ayano’s Enraiha Blaze:
Now deals 2.2xStr + Agix1.5 + Base
From 1.5xStr + Agix1.1 + Base

Ayano’s Flamethrower:
Now deals 2.5x damage to bosses.
Enemies hit by multiple explosions take 25% damage after the first now, from 50%.

Ayano’s Flames of Purification:
Strength ratio reduced by .1 at all levels
Now deals 2.2x damage to bosses. Up from 1.8x

Asia’s Rassei’s Lightning Breath:
Now deals Intx3 Damage
Mana is normalized at 680 for all levels
Defense reduction is increased by 2 at all levels

Kurumi’s Shadow:
Some stuff changed

Saber’s Invisible Air:
Ratios for both Str and Agi were reduced by .2
Now deals 2x damage to bosses. Up for 1.7x

Saber’s Magical Armor:
Now only absorbs 25% of incoming damage. Down from 30%

Dio’s Za Warudo:
Now additionally increases damage by 5% per auto while active.
Attack damage increased to be Strx.8 + Agix.6. From Strx.5 + Agix.6
Cooldown increased to 45s, from 35s
Duration increased to be 10 + 3/level seconds. From 5 + 2/level seconds.

Dio’s Rush:
Skill damage increased by 5 at all levels.

Dio’s Time Stop:
Damage changed.
Old: 200 + 100/Level + All Statsx5
New: 300 + 150/Level + All Statsx8


Lots of bugfixes. Mainly fixing the Skip not working correctly.
Missing Priest cutscene may now also be skipped via the same method. (Spamming ESC)


Download: https://www.mediafire.com/?dh2xqbx6cpz5nts

Character Defense 4 3.0

Posted by on January 7th, 2017 at 2:47 AM
Tags: Category: Uncategorized

Hero Changes:
Gilgamesh’s Sword Rain now deals .5xInt per wave, and 1.6x damage to bosses. From .33xint, and 1.5 respectively.
Gilgamesh’s Gate of Babylon has been changed to scale off of all stats directly, instead of off of 50int increments adding another stream of swords that had a static base damage. New damage is now base + All Statsx1.8

Misaka’s Thunder Storm was changed.

Now makes a distinction between “large” and “small” lightning bolts, and the effects they grant.

  • Small: Deals damage on hitting
  • Large: Slows enemy’s attack speed by 30%, and movement speed by 90%.

Base damage on small bolts is higher than the damage from before earlier, but less at max.

  • New: 80, 95, 110, 125, 140 and a scaling int modifier per level 1.6, 1.7, 1.8, 1.9, 2.0 per bolt.
  • Old: 70, 95, 120, 145, 170 + 1.2xInt per bolt

Synergy effect of Intelligence adding more lighting bolt strikes was removed.

Misaka’s Lightning Ward int ratio was nerfed to 1.7xInt (from 2.0xInt)

Rin’s Combat stance’s chance to proc has been changed from a 30% static chance across all levels to 20%, 30%, 40%, 50%, 60%

Kannagi Ayano was Added!

Saber Arturia was Added!

Dio Brando was added to the Game!


Tomes for Dio, Kannagi, and Saber were added.


A lot of things were done to reduce game time. You are now able to skip the dialogue for stages 1 and 3 by spamming ESC.
Stage 2 has been shortened by 30%.

Game now automatically starts when all players have picked.

Mana Regen Talent has been increased from .5 to 1 per mana point.
HP Regen Talent has been increased from 1 to 2 per mana point.

Drop chance of high-quality gear increases after stage 4.


Download: https://www.mediafire.com/?qlcxpza4n8upek9